zel_resources.h¶
Functions
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void
zel_resources_init()¶
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zel_resource_id
zel_resources_add(const char *path, void *pointer_to_resource, resource_destructor destructor_function)¶
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zel_resource_id
zel_resources_get_loaded(const char *path)¶
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void *
zel_resources_get_from_id(zel_resource_id resource_id)¶
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void
zel_resources_unload(zel_resource_id resource_id)¶
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void
zel_resources_add_reference(zel_resource_id resource_id)¶
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struct
zel_resource_t¶ - #include <zel_resources.h>